MATLAB SIMULINK 3D ANIMATION 5 Bedienungsanleitung Seite 29

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Parts follow some kind of hierarchy defined in the CAD tool
VRML file respects the hierarchy using the VRML Transform - children
mechanism, has a nested structure. In this case, part coordinates are
usually defined in part's parent local coordinate system.
Example:
A robot can be exported with the following object hierarchy, in which each part
coordinates are defined in the parent local coordinate system:
rotating support - arm - wrist - hand tool
When rotating support moves, all other parts move with it, etc.
The hierarchy of the VRML file must correspond to the coordinates used in the
dynamic model of the assembly:
If all parts in Simulink / SimMechanics are defined in global coordinates,
we need a flat virtual scene structure
If parts in Simulink / SimMechanics model follow hierarchical relation, we
need a nested virtual scene structure
To illustrate these two approaches, let’s imagine a rotation pendulum
according to the following picture. The gray rotating arm rotates about vertical
axis, the orange pendulum arm swings about the horizontal z axis in rotating
arm local coordinates:
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